
Narcos
Influence and greed.Resourceful and aggressive. Hold ground, move product, and make the region too costly to take.

Friday night mission. 12-hour milsim Saturday. Final mission and raffle Sunday.
For months, the cartel’s commander has remained out of reach, directing operations from a location no one could identify.
Now, intercepted communications have exposed a secluded compound deep in the wilderness. Hidden behind an isolated estate, the site serves as both the commander’s hideout and an active training facility for Narco recruits.
Inside are weapons caches, operational records, and the people preparing to carry out the cartel’s next campaign. Taking the compound could cripple the entire network.
A private military company has been contracted to assault the facility, capture the commander, and seize the intelligence before it can be moved or destroyed.
But the Narcos have received word of the approaching force. Training stops. Recruits join the defenders. The compound prepares for an attack.
PMC
Break through the outer defenses, seize the training grounds, and push into the commander’s stronghold. Recover operational records and capture the commander before he escapes.
Each position taken opens the way deeper into the compound—but every advance must be held against a counterattack.
NARCOS
Defend the compound and keep the commander out of enemy hands. Hold key positions, reinforce threatened areas, and counterattack to reclaim lost ground.
If the defenses begin to collapse, move sensitive records and prepare the commander’s escape. Every minute you hold gives the cartel another chance to survive.
THE FIGHT
The battle begins at the perimeter, but its outcome will be decided inside the stronghold.
The PMCs must maintain pressure while securing what they capture. The Narcos must decide where to stand their ground and when to fall back, risking territory to preserve their remaining force.
As defenses fall and escape routes come under threat, both commanders face difficult choices. A successful assault could leave the PMCs stretched thin. A determined counterattack could save the hideout—or leave its commander exposed.
One hidden stronghold. An advancing assault force. Defenders with everything to lose.
Different perspectives. Different objectives. Same battlefield.

Resourceful and aggressive. Hold ground, move product, and make the region too costly to take.

Structured and mission-focused. Clear chain of command, defined objectives, contracts to fulfil.
Every player needs their own ticket. Prices step up as the event gets closer.
Pick your faction and buy tickets for the whole squad at once.
After checkout, add each player’s name and email. You can do it later too.
Each player gets their own waiver and personal QR ticket by email.
Subject to change. Final timings in the player packet.
Double Eagle
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